叙事指南:逍遥法外的老鼠

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鏉ユ簮: xiao_q 浏览 1832 日期 2017-12-04 0

插画家和概念艺术家Gabriel Romero(Gaboleps)用充斥着老鼠的科幻小说来塑造他最新的复古风格的插图……

Illustrator & concept artist Gabriel Romero (Gaboleps) uses rat-filled sci-fi flash fiction to conjure up his latest retro-styled illustration...

步骤1:草图

首先,我读了课文,开始对任何我想到的东西做粗略的草图。即使没有意义,我也会做。 这是我最喜欢的一个。

Step 1: Sketches

First I read the text and start making rough sketches of anything that comes to mind. I do anything that comes out even if it does not make sense. This is the one I like most.

第二步:画草图

在这一步中,我尝试尽可能多地获得这个想法,并没有应用太多细节,而是定义了组合中的所有元素。我喜欢把大的元素连接起来,例如,杯子里的液体与老鼠的主要脚重叠,等等。如果我把它孤立出来,是因为它很小,就像右上角的老鼠。

Step 2: Working on the sketch

In this step I try to get as much of the idea as I can, not applying much detail, but defining all the elements in the composition. I like to connect the big elements, for example the liquid from the mug overlaps with the main rat foot, and so on with the rest of the elements. If I isolate something it is because it's quite small, like the rat in the upper-right corner.

第三步:对比

在定义了更多的想法之后,我尝试着做一个很好的对比。或者至少,看看我想走哪条路。所以我做了几个版本,选一个我继续画的,不是太多。我不愿在这一步添加颜色。

Step 3: Contrast

After defining the idea more, I try to achieve a nice contrast. Or at least, see which way I'd like to go. So I make a couple of versions and pick one which I continue to paint, not too much. I would rather not add color in this step.

步骤4:添加一些颜色

时间点颜色!重要的是要在文本和图像之间生成颜色之间的连接,所以我选择蓝色。如果我认为自己是一个读者,我喜欢在我的脑海和插图之间找到那些巧合。我们都有自己独特的心理现实,所以最好的办法就是突出那些巧合。我喜欢互补的调色板,所以如果我选择蓝色,我也会选择一些范围的橙子。当然,这取决于你想在你的艺术中表达什么。

Step 4: Adding some colors

Time for some color! It is important to generate a connection between the colors named in the text and the image, so I pick blue. If I think of myself as a reader, I like to find those coincidences between what I imagine in my mind and the illustration. We all have personal and unique psychic reality, so it is a good idea to highlight those little coincidences. I like complementary palettes, so if I pick blue, I am also picking some range of oranges. Of course that depends on what you want to express in your art.

第五步:纹理

有时我喜欢在纹理上画画,所以我把油画和实验画上一点。这里是结果。就算是谷歌的图片和使用也比较容易,我想要一些额外的传统乐趣,但是是的,谷歌更容易更快。也许拍一张漂亮的墙和一幅画,这也是个不错的主意。我将纹理以浅蓝色调色,并添加多重混合模式。然后我擦掉一些区域,克隆一些其他的。

Step 5: Texture

Sometimes I like to paint over a texture, so I take my oil paint and experiment a little. Here is the result. Even it is easier to Google an image and use that, I wanted to have some extra traditional fun, but yes, Google is easier and faster. Maybe taking a picture of a nice wall and painting over that would also be a nice idea. I colorize the texture with a light blue hue, and add Multiply blending mode. Then I erase some areas and clone stamp some others.

第六步:3层

我有一些关于基本图纸的问题,所以我找一些参考来解决这个问题。如你所见,我的工作方式很混乱。我也不使用超过2或3层(节省时间,个人电脑运行得更快,我也不经历寻找任何特定图层的恼人过程)。最坏的情况下,我只是像画布一样画出来!

Step 6: 3 layers

I have some issues with the base drawing, so I look for some references to fix that a bit. As you can see, my way of working is quite chaotic. I also don't use more than 2 or 3 layers (saves time, the PC works faster, and I don't go through the annoying process of looking for any specific layer). Worst case scenario, I just paint over like a real canvas!

第七步: 笔刷

我继续渲染,试着为签名找一个地方,所以它是构成的一部分;不是很重要的一步,但是很有趣。简单地说,我尽量不使用它们,我宁愿保持简单。如果我能在开始渲染太多之前选中它们就更好了。

Step 7: Brushes

I continue to render, trying to find a place for the signature so it's kind of part of the composition; not a very important step, but fun. To briefly mention brushes, I try not to use a lot of them, I prefer to keep it simple. It's even better if I can pick them before I start rendering too much.

第八步: 到达那里

在这一步中,我不断地调整和改变小事情,就像在这个时候,大多数图像只是需要时间来呈现,希望没有发生根本性的变化。你可以从第一个彩色草图到最终图像,以及它如何保持草图的大部分形状。

Step 8: Getting there

In this step I keep tweaking and changing little things, as at this point most of the image just needs time to render with hopefully no radical changes. You can see here a process from the first color sketch to the final image, and how it keeps most of the shape from the sketch.

第九步:最后的形象

这是最后的图像。我将纹理再次放置,但在柔和的光线模式下,透明度非常低。最后,我添加了一个锐化效果来显示细节。我希望你能发现这是一个有用且容易遵循的方法,如果你有任何问题,请随时评论!

Step 9: Final image

Here is the final image. I place the texture once again, but in Soft Light mode, with very low opacity. Finally I add a sharpen effect to pop the details a bit. I hope you find this making of useful and easy to follow, and please feel free to comment if you have any questions!

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