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👤 tt556📁 国际角色 ★★★☆☆

标题射手

姓名蒂亚戈hoisel

国家:巴西

软件:三维动画PS图象处理软件教程教程

三年后,我的第一个学习教程我决定回到研究三维图这是我第一次完成了图像最大。是一个古老的概念,认为这可能是一个良好的形象开始学习我已经改变了设计使那么疯狂我的模型需要使用dynamesh工具,真是有趣之后retopology已在三维动画渲染使用焦散渲染我非常感谢艺术家maiorino胜利胜利雨果和彼得罗康迪是我的老师我画微型面部头发PS图象处理软件和婴儿食品后期制作以及PS图象处理软件旁边的帮助下胜利胜利用来作为参考的渲染设置亚当路易斯教程我希望你喜欢

 

Title: The Shooter
 Name: Tiago Hoisel
 Country: Brazil
 Software: 3ds max, Photoshop, VRay, ZBrush
 
Three years after making my first studies in Zbrush, I decided to go back to study 3d illustration. This is my first finished image in 3ds Max. This is an old concept that I thought it might be a good image to start studying. I've changed the design slightly, making less crazy. I made the model in zbrush using the dynamesh tool that is really interesting. After that, the retopology has been made in 3ds max and rendering using Vray renderer. I am very grateful to the artists Victor Maiorino , Victor Hugo and Pedro Conti who are my teachers! I painted the micro facial hair in photoshop. And the baby food I applied in post production in photoshop as well. Beside the help of Pedro, Victor and Victor, I used as reference for the shader setup the great tutorial of Adam Lewis. I hope you liked.
 

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