Andrzej Dybowski shares how he made his cyberpunk campsite using Photoshop..
In this making of I will focus on the artistic aspects of creating concept art rather than technical ones. I want to show what kind of choices a painter has to make in the process of making an image. I will talk about storytelling, design, composition, idea, value, and color as well as how to make them all work together to get a compelling piece of concept art.在这方面,我将重点放在创造概念的艺术方面,而不是技术方面。我想展示一个画家在制作一个图像的过程中必须做出什么样的选择。我会讲故事,设计,构图,理念,价值和色彩,以及如何使他们一起努力得到一个引人注目的概念艺术。
Step 1: References
步骤1:参考文献Before making any brushstroke I always do lots of research on the subject I want to paint. With this image I wanted to connect primitive African tribal architecture with more futuristic cyberpunk elements. What's more I wanted to change the setting from African scenery into the wetter and rainier parts of Asia to confuse viewer a little bit. Adding satellite antennae is supposed to create a feeling that this campsite is hidden far away from any other settlements.我总是做大量的主题研究我想画的,非洲原始部落与这张图片我想连接体系结构有更多的未来的朋克元素。更重要的是我想改变的设置从非洲风景到潮湿和雷尼尔山亚洲部分地区来迷惑观众一点。添加卫星天线应该创建一个感觉,这个营地是隐藏远离其他定居点。
Gathering photo references to crystallize the idea
收集照片
Step 2: Quick sketch
步骤2:快速草图Often, with my head full of reference images I make a very quick sketch in Photoshop, it is usually so messy that only I can understand what is going on. This image shows that composition is very symmetrical with no clear foreground. Everything is pushed backwards, making the campsite unreachable to intruders. The buildings are similar to those in the references but bigger and more solid so they can hold the mechanical structures such as pipes, antennas and a radar dish. They are built on top of strong red stones and connected with wooden piers. In the background deep forest and huge mountains give even more the feeling of a secret.通常,我满脑子的参考图像,我在PS图象处理软件做一个速写,它通常是很混乱的,只有我能明白是怎么回事。这幅图片显示,构图非常对称,没有清晰的前景。一切都是向后推,使入侵者营地遥不可及。这些建筑与参考文献相似,但更大更坚固,所以它们可以容纳机械结构,如管道、天线和雷达盘。它们建在坚固的红石头之上,与木码头相连。在深深的森林和巨大的山脉给人更多的秘密的感觉。
With this quick sketch I visualize the main idea of the painting
用这幅敏捷的草图我可以想象出绘画的主要思想
Step 3: Introducing color
第3步:介绍颜色To very quickly and easily start with color and find a color palette I simply take a photo that suits my needs and I blur it with the Motion Blur filter. Setting it vertically makes the most sense to me as the majority of the elements are in this direction. This step gives me solid base for a start.采取一张适合我的需要照片,很快开始找到颜色和找到一个调色板,我使用运动模糊过滤器,设置垂直它使我最感兴趣的大部分元素都在这个方向。这一步给了我坚实的起点。
Looking for a suitable color palette by blurring a photo I like
寻找一个合适的调色板模糊我喜欢的照片
Step 4: First big brushstrokes
步骤4:第一个大的笔触Having a color palette gives me courage to lay down first brushstrokes. I use a very big brush to paint big elements of an image like buildings, pier, forest and mountains to establish an overall composition. Now I can see if the color of the repetitive buildings looks good with the green background of the forest.我用一把非常大的刷子来画建筑物、码头、森林和山脉等图像的大元素,以构成一个整体的构图。现在我可以看到,重复的建筑物的颜色是否看起来良好的绿色背景的森林。
Painting big shapes to make a composition look appealing
画大的形状使构图看起来很吸引人
Step 5: First photobashing
步骤5:第一photobashingI pretty soon introduce photos to get more colors and texture to enrich the image. This step also ensures me that I made good decisions so far. I really like the saturated green color of the high grass in the foreground and grayish green of the forest and white buildings in the middle that stand out making the main theme of the painting.我很快引进照片,以获得更多的色彩和纹理,以丰富的形象。这一步也确保了我迄今为止做出了很好的决定。我真的很喜欢在前台和脱颖而出,使这幅画的主题中的森林和白色的建筑,灰绿色的草高饱和色。
Adding photos to enrich painting with colors and texture
添加照片丰富绘画色彩和纹理
Step 6: Contrast and atmosphere
步骤6:对比度和大气I introduced an earthy orange color for stones the house is built on to make them stand out even more. I added small square metal buildings to contrast materials and shapes with big cylindrical buildings. I also added more space in the background by adding more plans in the forest and atmospheric perspective as well as cooling the color temperature of the mountains. A boat adds a little bit of a storytelling element to the image.我建立的石头房子是使他们脱颖而出更是一个朴实的橙色。添加了小广场金属建筑材料和形状与大圆柱建筑对比。我还添加了更多的空间在后台通过添加更多的计划在森林里和大气透视以及冷却山的色温。一艘船将一点点的故事元素添加到图像。
Contrasting shapes and adding more plans as well as atmospheric perspective
对比形状和增加更多的计划以及大气透视
Step 7: First cyberpunk elements
步骤7:第一个朋克元素Now it is time to add first cyberpunk elements like pipes, cylinders, and cables to show the main idea of the image. I noticed that the bottom line of the roof of two buildings on the left side is on the same level so moved the roof of the building in the middle a little bit up to separate these two buildings. I also experimented with introducing another color which is blue also to separate buildings even more.现在是时候添加第一个朋克元素如管道、气瓶、电缆和显示图像的主要思想。我注意到,左边两栋楼的屋顶的底部是同一水平的,所以把中间的屋顶移了一点,把这两栋楼分开。我还尝试引入另一种颜色,这是蓝色的,甚至分开建筑物。
Working on storytelling side of the painting by adding crucial elements
通过添加关键元素在绘画故事方面工作
Step 8: Foreground and clouds
步骤8:前台和云I got rid of a boat for the sake of a composition. The wooden pier with perpendicular planks to the viewer's eyes makes the viewer go deeper inside the image. Clouds behind the buildings help separate them from the background and add more mystery. I liked the idea of adding blue color so I painted it in also on the other side.我摆脱了一艘船为了一篇作文。木制码头与垂直木板观者的眼睛让观众去内更深的地方。云背后的建筑有助于和背景区分和添加更多的谜。我喜欢添加蓝色的想法所以我画它也在另一边。
Changing the foreground to bring the viewer into the image and adding clouds for better storytelling and readability
改变前景,使观众进入图像,并添加云更好的讲故事和可读性
Step 9: Antennas
第9步:天线In this step I worked on the roofs of the buildings. I clarified the material of the roofs which is a thatch what made the building look more tribal. Finally I added satellite antennas and a radar dish which are the main story elements. I also added a little bit more fog in the background and made the grass behind the buildings brighter and more saturated to make the shapes of the buildings even more obvious.在这一步我在建筑物的屋顶上工作。我明确了屋顶是什么使建筑屋顶看起来更部落的材料。最后我添加了卫星天线和雷达盘这是主要的故事元素。我还增加了一点雾的背景,使后面的建筑物更明亮,更饱和的草,使建筑物的形状更加明显。
More storytelling elements and working on an image as a whole
更多的故事元素和一个图像作为一个整体
Step 10: Characters and details
第10步:人物和细节The structures were still missing the sense of scale. The easiest way to achieve it is to introduce characters. Also designs of the clothes and additional elements tell a lot about the era the whole scene takes place in. To emphasize the cyberpunk style I also painted a small reconnoitering robot. Painting windows help get the sense of a scale of the buildings. I also added more pipes, cables and other small elements to make the scene more alive.结构仍缺少规模感。实现它的最简单的方法是增加人物。此外,服装设计和附加元素告诉了很多关于整个场景发生的时代。强调朋克风格我也画了一个小小的侦察机器人。绘画窗口有助于了解建筑物的尺度。我还增加了更多的管道,电缆和其他小元素,使现场更生动。
Working on sense of scale by a adding characters, windows and other small elements which viewer can easily refer to
通过添加角色,窗口和其他小元素,观众可以很容易地参考
Step 11: Final touches
步骤11:最后In this final step I always play with color balance. I noticed that still foreground and background are not separated enough so I made the background more cool and foreground warmer in terms of color. I also noticed that the buildings lacked the feeling of a cylindrical structure so I painted light and shadow on an overlay layer and added more windows in a correct perspective. I added a little bit of a glow especially on a radar dish. I sharpened the whole image with Unsharp filter and added chromatic aberration to give a more cinematic feeling.在这最后一步我总是玩色彩平衡。我注意到前景和背景不够分开,所以我的背景更酷,前景更温暖的颜色。我还注意到建筑物缺乏圆柱形结构的感觉,所以我在覆盖层上画了光和阴影,并以正确的视角添加了更多的窗口。我添加了一点辉光,特别是在雷达盘。我将整个图像的锐化过滤器和添加色差给更多电影的感觉。
Playing with color balance, light and shadow, sharpening the image and adding chromatic aberration
发挥色彩平衡,光影,锐化图像,增加色差
Step 12: Value check
步骤12:检查价值From the beginning to the end every now and then I check value. I make a solid grey layer and change blending mode to color to get rid of color information without any changes in values. Next to a composition value is the most important element of the painting. Colors are also very important but if values don't work then the painting will not be readable correctly. What is also important is to flip the image constantly so that eyes and brain don't get used to the painting. This way you are able to see errors.从开始到结束我不时检查价值。我做一个坚实的灰色层和改变混合模式的颜色,以摆脱颜色信息没有任何变化的价值观。构图的价值是绘画中最重要的元素。颜色也是非常重要的,但如果值不工作,那么该画将无法正确阅读。更重要的是不断地翻转图像,这样眼睛和大脑就不会习惯绘画。这样你就可以看到错误。
Checking image for errors by turning it to black and wide and flipping constantly
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