Jonathan Lampel使用 blender中的multiple particle systemson, 创建真实的毛发.Jonathan Lampel还详细的讲述了如何处理面部、耳部、衔接部位的毛发,以及如何在cycles 中创建一个毛发材质。
PartI Intro and Overview Creating the Main Body Fur Creating the Paw Fur Creating the Facial Fur Creating Whiskers and Ear Hair
PartII Intro and Overview Cycles base skin material Cycles fur material Cycles particle hair settings Whisker material and settings Summary and final tweaking
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