3D足球建模教程

修改
鏉ユ簮: shuididishui 浏览 9021 日期 2012-01-14 0

先看效果图:

1. create hedra object from extended primitives

2. in parameters object > family select dodec/icos

> family par. p=0.38; q=0.0

3. object convert to editable poly

4. select all edges

5. use extrude edges:extrusion height=-1.0 ; extrusion base width=0.3

6. select all polygons

7. use tessellate all polygons twice (apply)

. in modifier list chose spherify=85%

9. add meshsmooth

and the play!

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